Talk:Melissa/@comment-137.103.125.157-20200711004543/@comment-137.103.125.157-20200711004838
Damn.
These steps are detailed for a game that does not use any custom images.
- To make this process easier, remove all gear from the slave Melissa kills before beginning this process. Not tested if gear is lost.
- Open your save in a text editor. For Windows, this program is called Notepad
- Hit Ctrl+F. Search "slavecounter"
The number following is the next id to be assigned to a slave. Write it down and bump it up by 1
- Search the name of the slave she kills. Follow the text proceeding thier name until you see {"@path":
- Highlight the text from this point until you reach "xp":0} The xp amount will vary.
- Copy all of this text
- There are commas , seperating the bracers {} that contain each slave's information. Make sure to put commas between the copied slave and any others or the save will not function.
- Within the copied slave's data, find the "id":
- Replace the number within the following quotation marks " with the number written down.
- Within the copied slave's data, find their "level": Increase it by 1
- Optionally, replace the slave's "name":
- Hit save and load it in the game. It would be wise to save as a different file in case of mistake. There is no issue with .txt files being read.
If done correctly, there will be a new slave in your possesion. This will be the slave she kills.
If done incorrectly, you will see Alise (tutorial girl) attempting to start the tutorial again with all data seemingly lost. The save is not corrupt, nor have you lost all data. This happens when the save file has a mistake in its code, making it unreadable by the game. Likely, the slave was either not placed between commas when pasted, you did not highlight the text in full before copying, or you altered something incorrectly while editing. If the slave was placed at the end of the list, you may have placed it outside of the brackets [] containing the slave list or placed a comma between the bracer and bracket.