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	<title>strive4power - User contributions [en]</title>
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	<updated>2026-07-10T19:55:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://strive4power.gebhart.bayern/index.php?title=Talk:Spawns/@comment-32734921-20170811010229/@comment-2A01:CB08:866E:3000:868:9D5:A129:32BE-20170818201939&amp;diff=181</id>
		<title>Talk:Spawns/@comment-32734921-20170811010229/@comment-2A01:CB08:866E:3000:868:9D5:A129:32BE-20170818201939</title>
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		<updated>2017-08-18T20:19:39Z</updated>

		<summary type="html">&lt;p&gt;2A01:CB08:866E:3000:868:9D5:A129:32BE: Created page with &amp;quot;&amp;quot;&amp;lt;span style=&amp;quot;font-size:14px;font-weight:normal;&amp;quot;&amp;gt;from low to bottom&amp;quot;... &amp;quot;from lowest to highest&amp;quot; I meant of course, sorry. ^^&amp;#039;&amp;lt;/span&amp;gt;  &amp;lt;span style=&amp;quot;font-size:14px;font-weight...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;&amp;lt;span style=&amp;quot;font-size:14px;font-weight:normal;&amp;quot;&amp;gt;from low to bottom&amp;quot;... &amp;quot;from lowest to highest&amp;quot; I meant of course, sorry. ^^&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:14px;font-weight:normal;&amp;quot;&amp;gt;And just in case, the same goes for the races and other stats displayed like that. Hope that helps!&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>2A01:CB08:866E:3000:868:9D5:A129:32BE</name></author>
	</entry>
	<entry>
		<id>https://strive4power.gebhart.bayern/index.php?title=Talk:Spawns/@comment-32734921-20170811010229/@comment-2A01:CB08:866E:3000:4404:1B56:AAC1:E759-20170817131939&amp;diff=179</id>
		<title>Talk:Spawns/@comment-32734921-20170811010229/@comment-2A01:CB08:866E:3000:4404:1B56:AAC1:E759-20170817131939</title>
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		<updated>2017-08-17T13:19:39Z</updated>

		<summary type="html">&lt;p&gt;2A01:CB08:866E:3000:4404:1B56:AAC1:E759: Created page with &amp;quot;One thing to note about &amp;quot;spawn weight&amp;quot;: the game will check the spawns in order in the script. For example:  [[&amp;#039;banditsmedium&amp;#039;,10],[&amp;#039;slaverseasy&amp;#039;,15],[&amp;#039;peasant&amp;#039;,20],[&amp;#039;banditse...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One thing to note about &amp;quot;spawn weight&amp;quot;: the game will check the spawns in order in the script. For example:&lt;br /&gt;
&lt;br /&gt;
[[&#039;banditsmedium&#039;,10],[&#039;slaverseasy&#039;,15],[&#039;peasant&#039;,20],[&#039;banditseasy&#039;,50],[&#039;thugseasy&#039;,65],[&#039;wolveseasy&#039;,100]]&lt;br /&gt;
&lt;br /&gt;
The game will make a first roll to check &#039;banditsmedium&#039;, then another for &#039;slaverseasy&#039;, and so on until it gets a check. This is why the last one is ALWAYS weighted at 100 for a certain roll, and why the weight are ordered from low to bottom. Wouldn&#039;t want 100% of battles being against wolves now, would we?&lt;br /&gt;
&lt;br /&gt;
As a sidenote, if you want to add a custom encounter, try to respect the order for these reasons. Encounters can be edited/created in &#039;&#039;combatdata.gd&#039;&#039; and the roster of possible encounters in a region in &#039;&#039;exploration.gd&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>2A01:CB08:866E:3000:4404:1B56:AAC1:E759</name></author>
	</entry>
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